void S_PicXZ(Graphics::TBitmap *Source,Graphics::TBitmap *NewPic,int angle)// { if(angle180)angle=360-angle; if(angle-180)angle=360+angle; float radians=(2*3.1416*angle)/360; float cosine=(float)cos(radians); float sine=(float)sin(radians); float Point1x=(-Source-Height*sine); float Point1y=(Source-Height*cosine); float Point2x=(Source-Width*cosine-Source-Height*sine); fl...
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